Tech Papers
New Improvements of a Nonlinear Vector-based Image Interpolation Method for Visual Interactive Simulation Environments
ICSPAT
W. Zeise and A. KummertVault
May 2006
The image generation algorithms for visual, interactive simulation environments used today do not take into account, that successive images in a sequence are related to each other. Thus, the computational load of the graphics hardware is proportional to the frame rate. In order to reduce this effect, we present a new nonlinear image interpolation method, which uses subband separation, and which is extended to RGB signals.
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